![why kartrider dash close why kartrider dash close](https://19thnews.org/wp-content/uploads/2021/12/south_dakota_teachers_.jpg)
The way we operate, how we operate is completely different.
#Why kartrider dash close free
Nexon is much more profitable.ĭK: Yeah… The only similarity is that it’s free to play. GB: It was interesting to see all the financials, finally, for the company, to see those compared against Zynga’s and how different the businesses are. We’re continuing to try to expand the audience with PC-based stuff, as well as looking at broadening the audience base. We’re looking at those technologies for new titles, as far as converting what exists already into those new platforms. GB: They argue that 200 million users of Chrome is still one of the biggest platforms out there… It seems like it’s on the cusp of something more universal, but not quite entirely there?ĭK: Yeah. It’s just the nature of how we monetize the games, it really forces us to make sure that there’s enough of an audience base out there. For us to actually get into the business there has to be enough of an audience pool.
![why kartrider dash close why kartrider dash close](https://i.redd.it/19rznuygsmi51.jpg)
GB: I guess it helps that Google Chrome Native Client technology can get you better 3D right in the browser.ĭK: Yeah, it’s essentially like HTML 5, but…ĭK: There’s a lot of different standards coming out. We’re focusing a lot more energies these days on how that’s going to change the landscape. I think what’s more interesting now is mobile internet access, and how that’s going to be able to change a lot of things for companies like us. The downloadable web game is still different…ĭK: Yeah, I mean… First it was just the internet, right? Just having internet access was one. GB: It’s interesting how technology is still creating market barriers between different segments.
#Why kartrider dash close download
It’s a pretty substantial download for a racing game, and we wanted to make sure people are familiar with an experience before they’re asked to go ahead and do this. One of the reasons why we postponed launching KartRider here as a client game was, we were considering the download as a big barrier for such a casual game. It’s very small.ĭK: It’s not a heavy download, no. GB: The plug-in, is that like a download essentially, then?ĭK: No, it’s just a simple plug-in from Unity that they have to install. Because KartRider is such a well-known and well-loved IP for us, we think we can convince people to get it up and running. In order to have the full-on 3D experience you kind of have to have that as a plug-in, in order to experience the game. They still have to… In order to play the game they need to get the plug-in, the Unity plug-in. That’s the big question that we have for KartRider Dash as well.
#Why kartrider dash close Pc
GB: I wonder, when it does move into faster graphics, does Flash still scale across 90 percent of the PC audience?ĭK: Yeah, I don’t know.
![why kartrider dash close why kartrider dash close](https://pbs.twimg.com/profile_images/3525431536/a85f811adaaadf31b2fedaf0725cce83.jpeg)
Faster response, deeper quality, graphical production. GB: It sounds like this hurdle of providing fast action and good graphics on Facebook is something that everybody’s starting to figure out now.ĭK: With Flash, it’s supposed to evolve into providing similar functionality. We’re using Unity to provide that experience, and I think that will make it an interesting thing to put out there and see how it goes. KartRider will be a different type of experiment, I think, in that there hasn’t been a real sychronous gameplay on Facebook that’s worked really well. We’re still tweaking and testing and learning a lot with these first couple titles. ĭK: Well, I think that our approach with KartRider and these other games is that we’re trying to take a different approach to providing a more immersive, longer-lasting experience than the typical social games that are out there. GB: So you get to take the battle to Zynga? That’s one of your enemies. KartRider Dash is going to go into beta, I think sometime in March. Maple Story Adventures, Zombie Misfits, and Wonder Cruise are in beta right now. Gamesbeat: That’s just the second one for you guys on Facebook, then?ĭK: It’ll be our fourth title on Facebook.